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What is everyone's workflow? i love modelling in 3DSMax and importing into UE4, but what is the best texturing step? i hate 3DSMax UVW unwrapping. : r/unrealengine
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Using Datasmith with 3ds Max | Unreal Engine Documentation
Applied Sciences | Free Full-Text | Extending 3D-GIS District Models and BIM-Based Building Models into Computer Gaming Environment for Better Workflow of Cultural Heritage Conservation